Spooky Season – Audio Assignment

Did you get the chills?

The prompt for this Audio Assignment was,

Within this assigment, you must find some spooky sounds and create a scary audio clip. Select more than four sounds and overlap them on a program like Audacity. You can use Freesound to select your sounds. Make them as spooky as possible. Good luck!

So, obviously, I did just that.

I wanted to keep it kind of anonymous, let your brain fill in the story. I got all of my sounds from Freesound, as always (what a good source of sounds).

I wanted a white noise sound in the background that would stay the entire time, something eerie and creepy . . . weird, even. It’s there to build ambience, to set the mood rather than setting the scene. To set the scene, I added wind noises to create an environment. I also added footsteps to create texture, making sure the audio I found was on concrete or at least something hard, because I imagined it as such. Maybe it’s an alleyway, but I think it’s just an abandoned road, because the wind isn’t bouncing off of anything and the ground is hard.

One little thing to paint the story with the footsteps is that I paired them with the eerie environment. I stopped them, paused them and cut out the audio there abruptly, as our main character pauses after hearing the baby laugh. Another little thing, I kept the main character breathing shakily throughout it, but upon hearing the laugh, she not only stops walking, but she stops breathing, holding her breath.

She keeps going after the laugh stops, catching her breath again, and it’s just her breathing with the white noise, wind, and her footsteps, until there is the distant, barely there sound of a child singing. Only this time, she does not stop, and she doesn’t run ahead, because just after the child sings, there are two sounds that play out that create tension, one like a catherdral, and one almost like a jumpscare. But you keep hearing her footsteps and you keep hearing her breathe: she’s still going.

And then it ends.

What happens next? I don’t know, maybe she starts running as the child laugh gets closer. I was originally going to end it with a “boo!” from a child, like it jumpscares her and that’s the end, but I couldn’t find a good enough audio for that, so the end is ambiguous.

This was so much fun . . . I don’t like creepy things, but I play horror games and if there’s one thing that is so important about horror, it’s sound. It’s the ambience. It’s the scene that you make through audio to fuel visuals in your brain, to let your brain freak you out more and more over the littlest of sounds. It’s so so cool.

Also, I believe this was a student from a few years back, but I listened to this as inspiration (I was going through the assignments) and I just think they did a really good job and that was really cool, so I just wanted to promo it!

I’d be interested to see if anyone from this semester does this assignment . . . I wanna see all the creepy scenes we can build through audio!

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